Level: 50   Iksar
NecMagEnc
AA Spent5,741
HP6,352
MANA6,690
END5,328
FROM GEAR (incl. augs)
HP+1,975
Mana+1,915
End+870
Worn AC331
Attack131
Haste0%
ATTRIBUTES (base + gear)
STR23470+164
STA26075+185
AGI22590+135
DEX32195+226
WIS28380+203
INT353110+243
CHA15555+100
HEROIC STATS
STR+37
STA+36
AGI+26
DEX+47
WIS+36
INT+46
CHA+13
RESISTS (heroic)
MAG196+43
FIRE181+28
COLD156+28
POIS185+34
DIS115+16
Zalderion Lvl 50 Iksar · ◆ Stratageme
NecMagEnc
165
GEAR / 1000
ADVENTURING
+35.9
Ear 1 ◆1
Signet of Might
Head
— empty —
+35.7
Ear 2 ◆1
Signet of Might
Chest
— empty —
Neck
— empty —
Arms
— empty —
+30.0
Back ◆1
Celestial Cloak
Waist
— empty —
+8.6
Wrist 1
— empty —
Wrist 2
— empty —
Legs
— empty —
Hands
— empty —
Charm
— empty —
Feet
— empty —
Finger 1
— empty —
Finger 2
— empty —
+18.3
Secondary
— empty —
+10.2
+0.2
12
Trio Rank
of 52 · Nec/Mag/Enc
4091
Server Rank
of 9628 players
4557
Gear Rank
of 9628 · score 165
200
Player Score
of 1000
Raid Parse ★ Gray Full boss performance →
6.5
Avg Parse
64.4
Best Parse
6
Boss Clears
Active Focus Effects 2 from worn gear and augments
Fury of Solusek Spool of Woven Time (Range)
Timeburn Wand of Temporal Power (Legendary) (Primary)
Alternate Abilities AA Search →
775 / 789
Ranks trained of available
182 / 184
Abilities started
4,301 / 4,386
Points spent of max
98% of every rank this class trio can train in the current era
General (43)
Baking Mastery 3/3 Bandage Wounds 5/5 Battle Ready 4/4 Blacksmithing Mastery 3/3 Brewing Mastery 3/3 Combat Agility 18/18 Combat Medic 5/5 Combat Stability 18/18 Delay Death 15/15 Discordant Defiance 5/5 Energetic Attunement 5/5 Eyes Wide Open 8/8 First Aid 3/3 Fletching Mastery 3/3 Foraging 1/1 Innate Agility 15/15 Innate Charisma 15/15 Innate Cold Protection 15/15 Innate Dexterity 15/15 Innate Disease Protection 15/15 Innate Fire Protection 15/15 Innate Intelligence 15/15 Innate Lung Capacity 6/6 Innate Magic Protection 15/15 Innate Metabolism 3/3 Innate Poison Protection 15/15 Innate Regeneration 15/15 Innate Run Speed 5/5 Innate See Invis 1/1 Innate Stamina 15/15 Innate Strength 15/15 Innate Wisdom 15/15 Jewel Craft Mastery 3/3 Mystical Attuning 25/25 Natural Durability 3/3 New Tanaan Crafting Mastery 6/6 Packrat 5/5 Planar Power 15/15 Pottery Mastery 3/3 Quick Draw 1/1 Salvage 3/3 Situational Awareness 5/5 Tailoring Mastery 3/3
Archetype (24)
Class (112)
Advanced Pet Discipline 2/2 Affliction Mastery 3/3 Animation Empathy 3/3 Arcane Whisper 1/1 Army of the Dead 6/6 Azure Mind Crystal 1/1 Beam of Slumber 1/1 Bite of Tashani 1/1 Blood Magic 1/1 Blood Tithe 3/3 Call to Corpse 1/1 Cascade of Decay 1/1 Cloak of Shadows 1/1 Color Shock 1/1 Companion's Agility 6/6 Companion's Gift 3/3 Convergence 1/1 Dead Mesmerization 1/1 Death Bloom 1/1 Death Peace 1/1 Death's Fury 5/5 Death's Wrath 5/5 Deep Sleep 5/5 Destructive Cascade 3/3 Dimensional Armory 1/1 Dimensional Instability 1/1 Dire Charm 1/1 Dire Charm 1/1 Doppelganger 3/3 Doppelganger's Beckon 3/3 Edict of Command 3/3 Eldritch Rune 8/8 Elemental Agility 3/3 Elemental Alacrity 11/11 Elemental Durability 3/3 Elemental Form: Air 3/3 Elemental Form: Earth 3/3 Elemental Form: Fire 3/3 Elemental Form: Water 3/3 Elemental Fury 10/10 Elemental Pact 1/1 Encroaching Darkness 1/1 Enhanced Forgetfulness 5/5 Extended Burnout 3/3 Fear Storm 1/1 Feigned Minion 3/3 Fire Core 1/2 Flesh to Bone 1/1 Focus of Arcanum 1/1 Frenzied Burnout 6/6 Funeral Pyre 1/1 Gather Mana 1/1 Graverobbing 3/3 Greater Blood Tithe 3/3 Hand of Death 1/1 Hastened Edict of Command 3/3 Hastened Gathering 3/3 Hastened Mending 3/3 Heart of Flames 1/1 Heart of Ice 1/1 Heart of Stone 1/1 Heart of Vapor 1/1 Host in the Shell 1/1 Host of the Elements 6/6 Ice Core 1/1 Illusions of Grandeur 1/1 Improved Reclaim Energy 1/1 Improved Twincast 1/2 Innate Invis to Undead 1/1 Life Burn 1/1 Malosinete 2/2 Mana Draw 1/1 Mass Group Buff 1/1 Mend Companion 1/1 Mental Contortion 1/1 Mesmerization Mastery 1/1 Mind Over Matter 3/3 Necropotence 1/1 Nightmare Stasis 3/3 Permanent Illusion 1/1 Pestilent Paralysis 1/1 Pet Discipline 1/1 Phantasmic Reflex 1/1 Project Illusion 1/1 Quick Damage 3/3 Quick Mass Group Buff 3/3 Quick Summoning 3/3 Quickening of Death 5/5 Replenish Companion 3/3 Sanguine Mind Crystal 1/1 Scent of Terris 1/1 Second Wind Ward 1/1 Servant of Ro 6/6 Shared Health 5/5 Shifting Elements 3/3 Soothing Words 3/3 Soul Seeker 3/3 Stasis 3/3 Stone Core 1/1 Summoner's Beckon 1/1 Surreality 3/3 Swarm of Decay 3/3 Theft of Life 11/11 Total Domination 3/3 Tranquil Blessings 1/1 Turn Summoned 8/8 Twincast 5/5 Twinproc 1/1 Vapor Core 1/1 Veil of Mindshadow 3/3 Wake the Dead 3/3 Willful Death 10/10
Special (3)
slot pts = (item + augs) raw score ÷ best-in-slot reference × 1000  ·  Σ all slots = 165 gear score  ·  hover a slot for full stats
Season 2: gear 125 / 850 + clicks & procs (worn and lockers) 40 / 150
ADVENTURING0+ › SUPERIOR340+ › EPIC489+ › LEGENDARY616+ › MYTHIC722+
165 gear score — 175 more to SUPERIOR (340+)  ·  tiers rate your equipped gear against the best-in-slot set of the current era (1000 = full Legendary BiS)