Wrexkz

Boss Performance
Overall Parse Average
93.6
Best Parse
99.4
Total Boss Clears
48

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 99.2 99.3 99.4 99.2 92,386 13s 21
Lord Inquisitor Seru 88.0 96.2 82.4 87.0 34,508 2m 05s 11
Plane of Time (Full Gauntlet) 97.8 97.8 98.3 93.1 21,237 5m 41s 12
Zebuxoruk 73.2 59.1 84.4 88.6 12,453 2m 38s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 21:38 Lord Inquisitor Seru Solo Wrexkz(War/Pal/Mnk) 6m 51s 15,660
2026-09-11 16:31 Kerafyrm the Sleeper Trio Wrexkz(War/Pal/Mnk), Meowkicks(War/Clr/Mnk), Kaiskillz(Rng/Enc/Bst) 40s 37,582
2026-09-10 20:18 Zebuxoruk Trio Wrexkz(War/Pal/Mnk), Zacsa(Brd/Nec/Mag), Banana(War/Clr/Mnk) 7m 48s 13,722
2026-09-10 20:05 Plane of Time (Full Gauntlet) Trio Wrexkz(War/Pal/Mnk), Zacsa(Brd/Nec/Mag), Banana(War/Clr/Mnk) 7m 20s 32,328
2026-09-10 13:38 Kerafyrm the Sleeper Solo Wrexkz(War/Pal/Mnk) 16s 75,062
2026-09-09 17:21 Kerafyrm the Sleeper Trio Wrexkz(War/Pal/Mnk), Meowkicks(War/Clr/Mnk), Bigtim(War/Mnk/Rog) 28s 53,683
2026-09-08 17:48 Lord Inquisitor Seru Duo Wrexkz(War/Pal/Mnk), Demonspawn(Brd/Mag/Bst) 2m 05s 36,896
2026-09-08 17:12 Kerafyrm the Sleeper Solo Wrexkz(War/Pal/Mnk) 14s 85,782
2026-09-07 16:27 Lord Inquisitor Seru Duo Wrexkz(War/Pal/Mnk), Predatourz(War/Pal/Mnk) 2m 06s 50,581
2026-09-07 16:09 Kerafyrm the Sleeper Solo Wrexkz(War/Pal/Mnk) 13s 92,386
2026-09-07 02:32 Plane of Time (Full Gauntlet) Trio Wrexkz(War/Pal/Mnk), Saru(Pal/Mnk/Shm), Borgok(Pal/SK/Rog) 11m 22s 34,011
2026-09-06 17:46 Kerafyrm the Sleeper Solo Wrexkz(War/Pal/Mnk) 33s 36,444
2026-09-05 18:00 Zebuxoruk Duo Wrexkz(War/Pal/Mnk), Komodus(War/Pal/Mnk) 6m 49s 13,970
2026-09-05 17:36 Kerafyrm the Sleeper Trio Wrexkz(War/Pal/Mnk), Jimothy(Nec/Mag/Bst), Chum(War/Rog/Bst) 1m 21s 18,613
2026-09-05 17:25 Lord Inquisitor Seru Trio Wrexkz(War/Pal/Mnk), Rastafen(Nec/Mag/Bst), Airetrea(War/Pal/Mnk) 6m 24s 16,088
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.