Creedence

Boss Performance
Overall Parse Average
98.8
Best Parse
99.7
Total Boss Clears
63

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 97.0 100.0 94.6 93.7 66,713 18s 20
Lord Inquisitor Seru 96.4 93.3 99.7 96.4 61,297 36s 10
Plane of Time (Full Gauntlet) 99.4 100.0 99.2 98.9 27,914 7m 03s 25
Zebuxoruk 98.9 97.8 98.9 28,065 3m 22s 8

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 00:46 Plane of Time (Full Gauntlet) Trio Creedence(War/Rng/SK), Zebs(War/Pal/Mnk), Trillo(War/Pal/Mnk) 7m 03s 55,878
2026-09-11 22:04 Plane of Time (Full Gauntlet) Solo Creedence(War/Rng/SK) 10m 02s 19,614
2026-09-11 21:44 Kerafyrm the Sleeper Solo Creedence(War/Rng/SK) 18s 66,713
2026-09-11 21:20 Lord Inquisitor Seru Solo Creedence(War/Rng/SK) 36s 61,297
2026-09-11 11:09 Zebuxoruk Solo Creedence(War/Rng/SK) 3m 22s 28,065
2026-09-11 11:06 Plane of Time (Full Gauntlet) Solo Creedence(War/Rng/SK) 8m 48s 21,498
2026-09-11 02:10 Plane of Time (Full Gauntlet) Duo Creedence(War/Rng/SK), Komodus(War/Pal/Mnk) 12m 56s 31,883
2026-09-07 16:09 Plane of Time (Full Gauntlet) Duo Creedence(Rng/SK/Rog), Rallo(War/Pal/Mnk) 11m 13s 38,466
2026-09-05 02:41 Zebuxoruk Trio Creedence(Rng/SK/Rog), Eyedea(Nec/Mag/Bst), Anonymous 6m 06s 19,547
2026-09-05 02:10 Plane of Time (Full Gauntlet) Trio Creedence(Rng/SK/Rog), Eyedea(Nec/Mag/Bst), Anonymous 14m 43s 16,720
2026-09-04 15:40 Plane of Time (Full Gauntlet) Duo Creedence(Rng/SK/Rog), Otter(Brd/Mag/Bst) 25m 16s 13,675
2026-09-04 13:02 Zebuxoruk Solo Creedence(Rng/SK/Rog) 7m 42s 12,330
2026-09-04 12:44 Plane of Time (Full Gauntlet) Solo Creedence(Rng/SK/Rog) 9m 23s 20,971
2026-09-03 23:39 Plane of Time (Full Gauntlet) Trio Vegetabaal(War/Pal/Mnk), Creedence(Rng/SK/Rog), Fractal(War/Pal/Mnk) 14m 39s 41,627
2026-09-03 19:41 Zebuxoruk Solo Creedence(Rng/SK/Rog) 8m 33s 11,206
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.