Riku

Boss Performance
Overall Parse Average
66.7
Best Parse
82.9
Total Boss Clears
38

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 2.4 3.7 82.9 78.2 195 17s 15
Lord Inquisitor Seru 6.2 22.6 54.0 61.4 326 3m 54s 14
Plane of Time (Full Gauntlet) 5.5 25.0 77.9 74.6 938 10m 09s 6
Zebuxoruk 0.0 0.0 44.7 39.2 29 6m 41s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 01:39 Zebuxoruk Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 6m 41s 11,485
2026-09-11 01:07 Plane of Time (Full Gauntlet) Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 10m 09s 18,032
2026-09-10 17:32 Lord Inquisitor Seru Duo Riku(Nec/Enc/Bst), Cleric(War/Pal/Mnk) 7m 20s 10,564
2026-09-10 17:18 Kerafyrm the Sleeper Duo Riku(Nec/Enc/Bst), Cleric(War/Pal/Mnk) 25s 48,084
2026-09-10 01:55 Zebuxoruk Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 9m 55s 7,947
2026-09-09 20:46 Kerafyrm the Sleeper Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 48s 25,064
2026-09-09 19:53 Lord Inquisitor Seru Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 5m 33s 14,439
2026-09-08 13:59 Zebuxoruk Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 7m 24s 10,316
2026-09-08 13:14 Plane of Time (Full Gauntlet) Duo Riku(Nec/Enc/Bst), Echo(War/Pal/Mnk) 12m 13s 13,973
2026-09-08 10:01 Kerafyrm the Sleeper Duo Riku(Brd/Enc/Bst), Echo(War/Pal/Mnk) 44s 27,354
2026-09-08 09:53 Lord Inquisitor Seru Duo Riku(Brd/Enc/Bst), Echo(War/Pal/Mnk) 7m 15s 14,711
2026-09-07 02:53 Plane of Time (Full Gauntlet) Trio Twigs(War/Pal/Mnk), Riku(Brd/Enc/Bst), Cleric(War/Pal/Mnk) 12m 07s 32,055
2026-09-06 18:40 Kerafyrm the Sleeper Duo Riku(Brd/Enc/Bst), Echo(War/Pal/Mnk) 18s 66,761
2026-09-06 04:18 Lord Inquisitor Seru Trio Wiki(Brd/Mag/Bst), Riku(Brd/Enc/Bst), Demonspawns(Nec/Mag/Bst) 7m 46s 2,772
2026-09-06 03:04 Kerafyrm the Sleeper Duo Wiki(Brd/Mag/Bst), Riku(Brd/Enc/Bst) 2m 13s 6,887
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.