Spaztik

Boss Performance
Overall Parse Average
56.6
Best Parse
62.2
Total Boss Clears
18

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 30.5 62.2 59.4 6,808 1m 11s 8
Lord Inquisitor Seru 26.0 61.9 33.0 3,816 4m 12s 2
Plane of Time (Full Gauntlet) 26.3 41.8 30.3 5,061 14m 20s 5
Zebuxoruk 25.9 47.4 60.7 3,584 4m 39s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-07 04:26 Kerafyrm the Sleeper Solo Spaztik(Pal/SK/Rog) 2m 55s 6,808
2026-09-07 03:41 Lord Inquisitor Seru Solo Spaztik(Pal/SK/Rog) 13m 21s 3,816
2026-09-06 05:33 Lord Inquisitor Seru Duo Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog) 4m 12s 11,768
2026-09-06 02:57 Plane of Time (Full Gauntlet) Duo Spaztik(Pal/SK/Rog), Closeup(Rng/SK/Rog) 26m 08s 7,789
2026-08-31 23:57 Zebuxoruk Trio Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog), Tessai(War/Mnk/Rog) 4m 39s 25,652
2026-08-31 23:47 Plane of Time (Full Gauntlet) Trio Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog), Tessai(War/Mnk/Rog) 17m 18s 15,558
2026-08-30 22:49 Zebuxoruk Trio Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog), Tessai(War/Mnk/Rog) 5m 00s 23,741
2026-08-30 22:43 Plane of Time (Full Gauntlet) Trio Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog), Tessai(War/Mnk/Rog) 14m 20s 17,114
2026-08-30 02:36 Zebuxoruk Trio Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog), Tessai(War/Mnk/Rog) 5m 31s 21,928
2026-08-29 18:01 Kerafyrm the Sleeper Solo Spaztik(Pal/SK/Rog) 4m 14s 4,723
2026-08-29 04:33 Plane of Time (Full Gauntlet) Duo Friend(War/Pal/Mnk), Spaztik(Pal/SK/Rog) 23m 12s 9,221
2026-08-29 00:33 Kerafyrm the Sleeper Solo Spaztik(Pal/SK/Rog) 4m 01s 4,944
2026-08-27 23:56 Plane of Time (Full Gauntlet) Duo Spaztik(Pal/SK/Rog), Hides(Rng/SK/Rog) 46m 22s 4,136
2026-08-25 16:04 Kerafyrm the Sleeper Solo Spaztik(Pal/SK/Rog) 4m 58s 3,992
2026-08-24 20:44 Kerafyrm the Sleeper Trio Hatorade(Rog/Shm/Ber), Spaztik(Pal/SK/Rog), Anonymous 2m 09s 9,779
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.