Johnny

Boss Performance
Overall Parse Average
58.5
Best Parse
81.1
Total Boss Clears
17

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 67.7 54.0 81.1 76.9 17,709 43s 7
Lord Inquisitor Seru 40.7 13.6 80.1 56.7 6,291 2m 15s 7
Plane of Time (Full Gauntlet) 65.1 42.2 64.0 72.9 10,556 11m 38s 3

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-08-30 18:49 Plane of Time (Full Gauntlet) Trio Sasquatch(Dru/Mag/Enc), Johnny(War/Pal/Mnk), Mcbusty(Dru/Shm/Nec) 13m 16s 13,709
2026-08-30 16:00 Kerafyrm the Sleeper Solo Johnny(War/Pal/Mnk) 1m 08s 17,709
2026-08-29 23:43 Lord Inquisitor Seru Duo Johnny(War/Pal/Mnk), Gloydius(War/Mnk/Ber) 3m 54s 17,288
2026-08-29 13:34 Plane of Time (Full Gauntlet) Trio Okoy(Dru/Mag/Bst), Anonymous, Johnny(War/Pal/Mnk) 11m 38s 31,238
2026-08-29 03:37 Plane of Time (Full Gauntlet) Duo Okoy(Dru/Mag/Bst), Johnny(War/Pal/Mnk) 12m 11s 13,682
2026-08-29 00:03 Lord Inquisitor Seru Duo Johnny(War/Pal/Mnk), Gloydius(War/Mnk/Ber) 2m 15s 18,319
2026-08-28 03:13 Lord Inquisitor Seru Trio Okoy(Dru/Mag/Bst), Sasquatch(Dru/Mag/Enc), Johnny(War/Pal/Mnk) 7m 45s 5,527
2026-08-28 01:51 Kerafyrm the Sleeper Solo Johnny(War/Pal/Mnk) 1m 18s 15,471
2026-08-27 03:26 Lord Inquisitor Seru Trio Okoy(Dru/Mag/Bst), Sasquatch(Dru/Mag/Enc), Johnny(War/Pal/Mnk) 10m 07s 4,718
2026-08-27 02:40 Kerafyrm the Sleeper Trio Johnny(War/Pal/Mnk), Mongloyd(War/Pal/Mnk), Warborn(War/Pal/Mnk) 2m 00s 10,034
2026-08-26 00:59 Kerafyrm the Sleeper Duo Johnny(War/Pal/Mnk), Gloydius(War/Mnk/Ber) 43s 22,980
2026-08-25 00:28 Kerafyrm the Sleeper Solo Johnny(War/Pal/Mnk) 1m 38s 12,314
2026-08-24 23:56 Lord Inquisitor Seru Trio Okoy(Dru/Mag/Bst), Sasquatch(Dru/Mag/Enc), Johnny(War/Pal/Mnk) 8m 44s 3,270
2026-08-23 21:13 Kerafyrm the Sleeper Duo Johnny(War/Pal/Mnk), Gloydius(War/Mnk/Ber) 1m 03s 15,985
2026-08-23 20:57 Lord Inquisitor Seru Duo Okoy(Dru/Mag/Bst), Johnny(War/Pal/Mnk) 17m 15s 1,826
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.