Hotter

Boss Performance
Overall Parse Average
1.4
Best Parse
5.6
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 0 30s 8
Lord Inquisitor Seru 5.6 0.0 0.7 281 7m 29s 7

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-01 19:15 Lord Inquisitor Seru Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 7m 44s 15,270
2026-09-01 18:50 Kerafyrm the Sleeper Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 2m 10s 11,635
2026-08-31 23:44 Kerafyrm the Sleeper Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 30s 50,102
2026-08-31 23:34 Lord Inquisitor Seru Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 7m 29s 15,331
2026-08-30 23:27 Lord Inquisitor Seru Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 8m 40s 13,777
2026-08-30 23:04 Kerafyrm the Sleeper Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 2m 12s 11,467
2026-08-30 08:36 Kerafyrm the Sleeper Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 2m 05s 12,097
2026-08-30 08:22 Lord Inquisitor Seru Trio Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm), Bardoo(Clr/Dru/Brd) 7m 37s 15,244
2026-08-28 16:25 Kerafyrm the Sleeper Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 1m 14s 16,297
2026-08-28 16:12 Lord Inquisitor Seru Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 8m 08s 13,288
2026-08-28 00:47 Kerafyrm the Sleeper Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 2m 10s 9,311
2026-08-28 00:31 Lord Inquisitor Seru Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 8m 44s 12,400
2026-08-27 06:44 Kerafyrm the Sleeper Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 1m 14s 16,302
2026-08-27 06:27 Lord Inquisitor Seru Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 54m 08s 1,041
2026-08-26 09:50 Kerafyrm the Sleeper Duo Masterpain(War/Pal/Mnk), Hotter(SK/Rog/Shm) 2m 05s 9,682
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.