Traco

Boss Performance
Overall Parse Average
44.4
Best Parse
98.6
Total Boss Clears
15

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 2.7 6.2 38.5 32.6 262 1m 34s 4
Lord Inquisitor Seru 39.0 96.7 98.6 79.0 4,036 59s 5
Plane of Time (Full Gauntlet) 13.5 66.7 20.7 40.5 2,529 18m 27s 6

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-06 18:58 Lord Inquisitor Seru Trio Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst), Mugg(War/Mnk/Bst) 59s 38,799
2026-09-05 05:48 Lord Inquisitor Seru Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 11m 28s 2,434
2026-09-04 13:46 Lord Inquisitor Seru Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 8m 45s 2,814
2026-09-04 06:41 Plane of Time (Full Gauntlet) Trio Zeeman(SK/Rog/Shm), Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 26m 03s 15,273
2026-09-03 22:34 Lord Inquisitor Seru Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 7m 27s 2,983
2026-09-03 18:29 Plane of Time (Full Gauntlet) Trio Komodus(War/Pal/Mnk), Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 18m 27s 20,259
2026-09-03 08:33 Lord Inquisitor Seru Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 12m 28s 2,736
2026-09-01 03:16 Plane of Time (Full Gauntlet) Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 25m 33s 6,522
2026-08-31 12:27 Plane of Time (Full Gauntlet) Trio Zeeman(SK/Rog/Shm), Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 32m 24s 12,295
2026-08-30 22:24 Plane of Time (Full Gauntlet) Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 29m 58s 6,448
2026-08-30 19:04 Kerafyrm the Sleeper Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 1m 34s 12,719
2026-08-30 06:28 Plane of Time (Full Gauntlet) Trio Rubulisk(War/Clr/Mnk), Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 34m 21s 11,176
2026-08-30 04:53 Kerafyrm the Sleeper Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 1m 54s 7,733
2026-08-28 18:30 Kerafyrm the Sleeper Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 3m 31s 4,532
2026-08-28 04:34 Kerafyrm the Sleeper Duo Krat(SK/Brd/Wiz), Traco(Brd/Mag/Bst) 5m 01s 4,028
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.