Waynebrady

Boss Performance
Overall Parse Average
17.7
Best Parse
70.7
Total Boss Clears
12

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 0 36s 2
Lord Inquisitor Seru 6.8 66.4 70.7 218 3m 12s 10

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 22:44 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Prince(Brd/Wiz/Enc), Waynebrady(Clr/Shm/Enc) 3m 32s 29,005
2026-09-11 07:18 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Prince(Brd/Wiz/Enc), Waynebrady(Clr/Shm/Enc) 3m 12s 31,672
2026-09-10 15:10 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Prince(Brd/Wiz/Enc), Waynebrady(Clr/Shm/Enc) 3m 36s 33,642
2026-09-09 18:04 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Prince(Brd/Wiz/Enc), Waynebrady(Clr/Shm/Enc) 4m 20s 28,007
2026-09-08 22:47 Lord Inquisitor Seru Trio Prince(Brd/Wiz/Enc), Silky(War/Pal/Bst), Waynebrady(Clr/Shm/Enc) 19m 00s 6,092
2026-09-07 20:56 Lord Inquisitor Seru Trio Silky(War/Pal/Bst), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 12m 45s 6,215
2026-09-07 16:52 Kerafyrm the Sleeper Trio Silky(War/Pal/Bst), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 57s 26,431
2026-09-07 06:01 Lord Inquisitor Seru Trio Silky(War/Pal/Bst), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 8m 58s 7,466
2026-09-06 15:01 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 7m 22s 15,502
2026-09-05 20:11 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 6m 06s 18,867
2026-09-05 17:48 Kerafyrm the Sleeper Trio Rickjames(War/Pal/Mnk), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 36s 41,776
2026-09-05 05:43 Lord Inquisitor Seru Trio Rickjames(War/Pal/Mnk), Waynebrady(Clr/Shm/Enc), Bucknasty(War/Mnk/Rog) 10m 19s 10,163
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.