Kraagh

Boss Performance
Overall Parse Average
97.2
Best Parse
100.0
Total Boss Clears
98

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 100.0 100.0 100.0 100.0 120,025 10s 39
Lord Inquisitor Seru 98.4 99.0 96.4 98.1 42,983 1m 12s 27
Plane of Time (Full Gauntlet) 87.9 78.8 91.3 84.4 15,685 6m 59s 18
Zebuxoruk 99.0 99.0 98.1 98.6 30,094 1m 30s 14

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-11 18:28 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 17s 70,680
2026-09-10 22:38 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 14s 85,800
2026-09-09 22:09 Lord Inquisitor Seru Trio Shanune(Brd/Mag/Bst), Kraagh(War/Pal/Mnk), Pouca(Clr/Mnk/Ber) 1m 36s 65,205
2026-09-09 11:36 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 1m 02s 19,423
2026-09-08 17:19 Kerafyrm the Sleeper Duo Kraagh(War/Pal/Mnk), Kroogh(Pal/Mnk/Mag) 10s 120,025
2026-09-07 21:04 Kerafyrm the Sleeper Duo Kraagh(War/Pal/Mnk), Kroogh(Pal/Mnk/Mag) 1m 24s 14,357
2026-09-06 22:13 Zebuxoruk Trio Poulpe(War/SK/Rog), Kraagh(War/Pal/Mnk), Shanone(Rng/SK/Rog) 3m 05s 38,833
2026-09-06 21:48 Lord Inquisitor Seru Duo Kraagh(War/Pal/Mnk), Shanoune(War/Pal/Mnk) 2m 00s 53,822
2026-09-06 11:34 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 1m 20s 15,056
2026-09-05 19:22 Lord Inquisitor Seru Trio Shanune(Brd/Mag/Bst), Kraagh(War/Pal/Mnk), Pouek(Rng/SK/Rog) 1m 29s 70,485
2026-09-05 16:41 Plane of Time (Full Gauntlet) Trio Forceps(War/Pal/Mnk), Kraagh(War/Pal/Mnk), Saru(Pal/Mnk/Shm) 21m 51s 18,576
2026-09-05 14:40 Plane of Time (Full Gauntlet) Trio Shanune(Brd/Mag/Bst), Kraagh(War/Pal/Mnk), Sammiel(War/Pal/Mnk) 15m 04s 14,404
2026-09-05 12:12 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 32s 37,568
2026-09-04 23:14 Lord Inquisitor Seru Duo Shanune(Brd/Mag/Bst), Kraagh(War/Pal/Mnk) 2m 54s 31,258
2026-09-04 16:04 Kerafyrm the Sleeper Solo Kraagh(War/Pal/Mnk) 2m 37s 7,712
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.