Zacsa

Boss Performance
Overall Parse Average
78.9
Best Parse
98.5
Total Boss Clears
61

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 51.5 67.7 98.4 98.5 7,326 17s 23
Lord Inquisitor Seru 37.3 100.0 80.0 48.9 3,561 2m 16s 22
Plane of Time (Full Gauntlet) 37.6 100.0 88.8 76.5 6,391 7m 20s 12
Zebuxoruk 15.2 47.8 48.5 1,896 7m 05s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 02:35 Lord Inquisitor Seru Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 6m 05s 5,840
2026-09-12 01:54 Kerafyrm the Sleeper Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 2m 38s 5,690
2026-09-11 02:09 Lord Inquisitor Seru Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 5m 58s 4,929
2026-09-11 01:21 Kerafyrm the Sleeper Duo Zacsa(Brd/Nec/Mag), Chiamik(War/Pal/Mnk) 2m 44s 6,032
2026-09-10 20:18 Zebuxoruk Trio Wrexkz(War/Pal/Mnk), Zacsa(Brd/Nec/Mag), Banana(War/Clr/Mnk) 7m 48s 13,722
2026-09-10 20:05 Plane of Time (Full Gauntlet) Trio Wrexkz(War/Pal/Mnk), Zacsa(Brd/Nec/Mag), Banana(War/Clr/Mnk) 7m 20s 32,328
2026-09-10 01:40 Lord Inquisitor Seru Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 6m 17s 4,315
2026-09-10 01:28 Kerafyrm the Sleeper Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 3m 12s 5,080
2026-09-08 19:19 Lord Inquisitor Seru Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 4m 53s 6,262
2026-09-08 18:48 Kerafyrm the Sleeper Duo Zacsa(Brd/Nec/Mag), Utand(War/Clr/Mnk) 2m 17s 7,337
2026-09-08 01:44 Lord Inquisitor Seru Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 7m 25s 3,454
2026-09-08 01:04 Kerafyrm the Sleeper Duo Zacsa(Brd/Nec/Mag), Chiamik(War/Pal/Mnk) 3m 13s 4,838
2026-09-07 00:14 Kerafyrm the Sleeper Solo Zacsa(Brd/Nec/Mag) 2m 43s 5,811
2026-09-06 21:41 Lord Inquisitor Seru Duo Utandiar(Brd/Nec/Mag), Zacsa(Brd/Nec/Mag) 7m 31s 3,422
2026-09-06 09:26 Kerafyrm the Sleeper Solo Zacsa(Brd/Nec/Mag) 3m 02s 5,153
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.