Saru

Boss Performance
Overall Parse Average
47.2
Best Parse
96.2
Total Boss Clears
44

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 48.9 100.0 47.7 48.9 10,711 1m 45s 18
Lord Inquisitor Seru 8.5 92.3 43.7 8.5 3,245 6m 13s 12
Plane of Time (Full Gauntlet) 93.0 100.0 72.9 96.2 17,002 11m 07s 14

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 03:02 Lord Inquisitor Seru Solo Saru(Pal/Mnk/Shm) 9m 29s 2,776
2026-09-12 02:35 Kerafyrm the Sleeper Solo Saru(Pal/Mnk/Shm) 1m 45s 10,711
2026-09-11 21:07 Plane of Time (Full Gauntlet) Trio Shuger(Nec/Mag/Bst), Saru(Pal/Mnk/Shm), Shugerbox(Brd/Mag/Bst) 21m 02s 16,080
2026-09-11 13:02 Lord Inquisitor Seru Solo Saru(Pal/Mnk/Shm) 10m 51s 2,413
2026-09-11 12:36 Kerafyrm the Sleeper Solo Saru(Pal/Mnk/Shm) 1m 50s 9,748
2026-09-10 16:39 Lord Inquisitor Seru Solo Saru(Pal/Mnk/Shm) 10m 06s 2,543
2026-09-10 16:22 Kerafyrm the Sleeper Solo Saru(Pal/Mnk/Shm) 2m 02s 8,967
2026-09-10 01:03 Lord Inquisitor Seru Solo Saru(Pal/Mnk/Shm) 10m 37s 2,425
2026-09-10 00:42 Kerafyrm the Sleeper Solo Saru(Pal/Mnk/Shm) 2m 07s 8,784
2026-09-09 10:40 Lord Inquisitor Seru Solo Saru(Pal/Mnk/Shm) 11m 09s 2,209
2026-09-09 10:18 Kerafyrm the Sleeper Solo Saru(Pal/Mnk/Shm) 2m 01s 9,171
2026-09-09 02:42 Plane of Time (Full Gauntlet) Duo Saru(Pal/Mnk/Shm), Brant(SK/Rog/Bst) 21m 46s 17,247
2026-09-08 15:25 Lord Inquisitor Seru Solo Saru(Pal/Mnk/Shm) 10m 44s 2,354
2026-09-08 15:05 Kerafyrm the Sleeper Solo Saru(Pal/Mnk/Shm) 2m 25s 7,483
2026-09-08 02:56 Plane of Time (Full Gauntlet) Duo Therain(War/Pal/Mnk), Saru(Pal/Mnk/Shm) 21m 48s 18,675
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.