Ribbibbitt

Boss Performance
Overall Parse Average
92.6
Best Parse
98.3
Total Boss Clears
14

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 98.3 93.4 92.6 94.6 53,681 28s 1
Lord Inquisitor Seru 71.3 51.1 90.4 92.3 14,452 1m 27s 4
Plane of Time (Full Gauntlet) 95.5 93.2 97.9 92.9 18,024 6m 15s 5
Zebuxoruk 67.2 48.5 76.7 81.8 8,189 5m 26s 4

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-01 01:58 Zebuxoruk Duo Ribbibbitt(War/Pal/Mnk), Goku(War/Pal/Mnk) 6m 36s 14,479
2026-09-01 01:43 Plane of Time (Full Gauntlet) Duo Ribbibbitt(War/Pal/Mnk), Goku(War/Pal/Mnk) 7m 28s 26,397
2026-09-01 01:14 Lord Inquisitor Seru Duo Ribbibbitt(War/Pal/Mnk), Rastafen(Nec/Mag/Bst) 7m 28s 11,764
2026-08-29 01:17 Plane of Time (Full Gauntlet) Duo Ribbibbitt(War/Pal/Mnk), Wrexkz(War/Pal/Mnk) 9m 49s 21,982
2026-08-29 00:57 Lord Inquisitor Seru Solo Ribbibbitt(War/Pal/Mnk) 8m 42s 12,331
2026-08-29 00:33 Kerafyrm the Sleeper Trio Ribbibbitt(War/Pal/Mnk), Sonja(War/Pal/Mnk), Stormraptor(Pal/Rng/Mnk) 28s 53,681
2026-08-25 03:36 Zebuxoruk Duo Ribbibbitt(War/Pal/Mnk), Jumloarf(War/Pal/Mnk) 7m 24s 12,843
2026-08-25 03:26 Plane of Time (Full Gauntlet) Duo Ribbibbitt(War/Pal/Mnk), Jumloarf(War/Pal/Mnk) 11m 23s 18,954
2026-08-24 21:19 Lord Inquisitor Seru Duo Ribbibbitt(War/Pal/Mnk), Jaxx(War/Rng/Brd) 1m 27s 72,474
2026-08-23 22:42 Zebuxoruk Duo Ribbibbitt(War/Pal/Mnk), Jaxx(War/Rng/Brd) 6m 00s 15,817
2026-08-23 22:35 Plane of Time (Full Gauntlet) Duo Ribbibbitt(War/Pal/Mnk), Jaxx(War/Rng/Brd) 6m 15s 31,762
2026-08-23 00:34 Zebuxoruk Duo Ribbibbitt(War/Pal/Mnk), Jumloarf(War/Pal/Mnk) 5m 26s 17,415
2026-08-23 00:27 Plane of Time (Full Gauntlet) Duo Ribbibbitt(War/Pal/Mnk), Jumloarf(War/Pal/Mnk) 11m 08s 19,384
2026-08-22 23:07 Lord Inquisitor Seru Trio Ribbibbitt(War/Pal/Mnk), Shiray(Brd/Mag/Bst), Monsoon(War/Pal/Mnk) 4m 18s 19,262
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.