Eanix

Boss Performance
Overall Parse Average
50.3
Best Parse
88.8
Total Boss Clears
26

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 56.8 34.5 51.1 53.5 12,300 1m 23s 10
Lord Inquisitor Seru 53.6 31.1 88.8 79.6 10,517 1m 48s 9
Plane of Time (Full Gauntlet) 23.6 6.1 23.9 14.1 4,195 17m 58s 2
Zebuxoruk 31.5 12.9 6.6 14.2 4,579 10m 41s 5

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 02:35 Kerafyrm the Sleeper Duo Eanix(War/Pal/Mnk), Renjii(War/Shm/Nec) 2m 42s 7,467
2026-09-11 23:50 Lord Inquisitor Seru Trio Jagged(Clr/Rog/Enc), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 5m 43s 19,420
2026-09-11 23:24 Zebuxoruk Trio Jagged(Clr/Rog/Enc), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 12m 01s 7,003
2026-09-11 01:36 Kerafyrm the Sleeper Solo Eanix(War/Pal/Mnk) 1m 38s 12,300
2026-09-10 21:41 Lord Inquisitor Seru Trio Jagged(Clr/Rog/Enc), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 7m 17s 14,569
2026-09-10 00:52 Zebuxoruk Trio Jagged(Clr/Rog/Enc), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 14m 07s 8,040
2026-09-10 00:36 Plane of Time (Full Gauntlet) Trio Jagged(Clr/Rog/Enc), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 17m 58s 13,795
2026-09-09 23:08 Lord Inquisitor Seru Duo Eanix(War/Pal/Mnk), Sonja(War/Pal/Mnk) 5m 10s 20,316
2026-09-09 02:44 Kerafyrm the Sleeper Trio Prolly(SK/Mnk/Shm), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 1m 23s 15,225
2026-09-09 02:28 Zebuxoruk Trio Jagged(Clr/Rog/Enc), Eanix(War/Pal/Mnk), Elchupa(War/SK/Mnk) 11m 56s 9,783
2026-09-08 02:31 Kerafyrm the Sleeper Solo Eanix(War/Pal/Mnk) 4m 26s 4,582
2026-09-06 22:14 Kerafyrm the Sleeper Duo Eanix(War/Pal/Mnk), Dolor(War/Rng/Brd) 2m 41s 7,523
2026-09-06 19:57 Lord Inquisitor Seru Duo Eanix(War/Pal/Mnk), Monsoon(War/Pal/Mnk) 2m 49s 37,269
2026-09-05 18:05 Lord Inquisitor Seru Duo Eanix(War/Pal/Mnk), Jimothy(Nec/Mag/Bst) 13m 31s 3,266
2026-09-05 17:55 Kerafyrm the Sleeper Solo Eanix(War/Pal/Mnk) 2m 20s 8,638
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.