Namiyo

Boss Performance
Overall Parse Average
4.6
Best Parse
18.5
Total Boss Clears
23

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 0 39s 17
Plane of Time (Full Gauntlet) 4.4 17.5 18.5 771 19m 54s 6

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 07:10 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 1m 52s 10,798
2026-09-11 14:14 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 58s 20,770
2026-09-11 03:01 Plane of Time (Full Gauntlet) Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 22m 47s 9,495
2026-09-11 00:17 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 2m 22s 8,533
2026-09-10 13:06 Plane of Time (Full Gauntlet) Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 23m 38s 8,968
2026-09-10 10:15 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 2m 04s 9,760
2026-09-09 23:35 Plane of Time (Full Gauntlet) Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Mnk/Rog), Namiyo(Clr/Mnk/Rog) 19m 54s 13,426
2026-09-09 20:17 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 2m 32s 7,979
2026-09-08 23:52 Kerafyrm the Sleeper Trio Yoshihira(War/Clr/Mnk), Atalakas(SK/Mnk/Rog), Namiyo(Clr/Mnk/Rog) 39s 31,890
2026-09-08 22:25 Plane of Time (Full Gauntlet) Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 24m 52s 8,706
2026-09-08 20:24 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 3m 13s 6,301
2026-09-07 22:18 Plane of Time (Full Gauntlet) Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 23m 32s 9,196
2026-09-07 14:35 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 3m 03s 6,639
2026-09-06 23:39 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 2m 30s 8,075
2026-09-06 00:55 Kerafyrm the Sleeper Duo Yoshihira(War/Clr/Mnk), Namiyo(Clr/Mnk/Rog) 2m 58s 6,816
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.