Sorelin

Boss Performance
Overall Parse Average
52.9
Best Parse
74.9
Total Boss Clears
16

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 34.8 47.8 74.9 69.3 4,067 51s 8
Lord Inquisitor Seru 27.8 88.9 57.8 54.0 2,810 4m 32s 3
Plane of Time (Full Gauntlet) 15.1 36.4 41.0 57.0 2,897 14m 33s 3
Zebuxoruk 19.9 20.1 21.8 2,525 9m 30s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-12 02:23 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 4m 38s 16,070
2026-09-11 22:06 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 1m 19s 10,935
2026-09-11 14:04 Zebuxoruk Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 10m 00s 5,499
2026-09-11 12:07 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 4m 32s 16,926
2026-09-10 18:24 Zebuxoruk Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 9m 30s 7,657
2026-09-10 15:45 Lord Inquisitor Seru Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 4m 53s 17,532
2026-09-10 12:17 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 57s 15,530
2026-09-10 02:48 Plane of Time (Full Gauntlet) Trio Masterpain(War/Pal/Mnk), Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 16m 45s 24,480
2026-09-09 13:23 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 1m 00s 15,120
2026-09-08 22:11 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 51s 18,517
2026-09-08 21:14 Plane of Time (Full Gauntlet) Trio Burnharts(Pal/Rng/Rog), Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 14m 33s 24,110
2026-09-08 01:12 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 1m 29s 8,802
2026-09-07 13:20 Plane of Time (Full Gauntlet) Trio Hoid(War/Pal/Mnk), Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 16m 26s 23,389
2026-09-07 03:33 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 1m 52s 6,857
2026-09-05 14:44 Kerafyrm the Sleeper Duo Severa(War/Pal/Mnk), Sorelin(War/Shm/Nec) 1m 53s 7,029
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.