Malaria

Boss Performance
Overall Parse Average
25.3
Best Parse
45.7
Total Boss Clears
10

Per-Boss Bests

BossBest DPS Parsevs BuildBest Speed ParseBest Group Parse Best Raw DPSFastest KillClears
Kerafyrm the Sleeper 18.6 45.7 21.8 2,226 1m 29s 4
Lord Inquisitor Seru 16.5 83.3 24.4 3.9 939 6m 28s 4
Plane of Time (Full Gauntlet) 6.3 55.6 31.1 3.5 1,415 16m 27s 2

Recent Boss Kills

DateBossGroup SizeGroupCompletion TimeActive DPS
2026-09-13 20:55 Lord Inquisitor Seru Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 7m 31s 2,605
2026-09-13 20:25 Kerafyrm the Sleeper Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 1m 29s 8,738
2026-09-13 01:38 Lord Inquisitor Seru Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 6m 28s 2,340
2026-09-13 01:19 Kerafyrm the Sleeper Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 1m 31s 8,728
2026-09-12 04:45 Lord Inquisitor Seru Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 8m 29s 1,700
2026-09-12 03:59 Kerafyrm the Sleeper Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 2m 07s 7,488
2026-09-12 03:23 Plane of Time (Full Gauntlet) Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 16m 27s 8,902
2026-09-11 06:01 Lord Inquisitor Seru Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 7m 33s 2,007
2026-09-11 05:25 Kerafyrm the Sleeper Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 1m 44s 5,668
2026-09-11 04:49 Plane of Time (Full Gauntlet) Trio Mscuddles(Rng/Shm/Nec), Hissteria(War/Clr/Mnk), Malaria(Clr/Mag/Bst) 17m 44s 9,223
What is a parse? A parse is a recorded breakdown of a single fight: how much damage each character dealt, how long the kill took, and the resulting DPS. Rankings here are drawn from those recorded encounters. A percentile shows how a run compares to every other logged clear of the same content (the 90th percentile means it beat 90% of recorded attempts). Higher DPS and faster clear times rank better; ties break on kill time.